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"Marc-Hendrik Bremer" <Mar### [at] t-online de> wrote...
> Looks good, all is fine - until I rotate the model around the y-axis. If I
> do so, the texture does not rotate with the model. Scaling works,
> translation works. Rotation around the z-axis works. Rotation around the x
> or y axis does not work (which must have to do with the fact that these
axis
> are mapped on the u,v coords).
Can someone please verify this and send me a simple scene (preferrabley all
POV with no image files) that demonstrates the problem? Thanks!
-Nathan
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